Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Feb 02, 2010, 03:25 PM // 15:25   #341
EXCESSIVE FLUTTERCUSSING
 
Kattar's Avatar
 
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by 4thVariety View Post
If somebody was to acquire the bot and send it to ArenaNet, then I am sure they could look into it. But only knowing a bot exists, does not help anybody.

Produce tangible proof and ArenaNet can act. Use your social hacking skills to get to the botters, point out observer mode matches, if somebody has battlefield awareness he should not have.

Even though all forums ban the posting of bot links and delete them, does not mean ArenaNet would not appreciate knowing about them. Just send a PM.
You go ahead then. 1000000000 gold says they ban you.

They know what the bots are and how they work. They just can't fix them. That's why they're not saying anything.
__________________
All seems lost now, but still we must fight on.
Kattar is offline  
Old Feb 02, 2010, 03:41 PM // 15:41   #342
Jungle Guide
 
Tullzinski's Avatar
 
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
Default

Quote:
Originally Posted by 4thVariety View Post
If somebody was to acquire the bot and send it to ArenaNet, then I am sure they could look into it. But only knowing a bot exists, does not help anybody.

Produce tangible proof and ArenaNet can act. Use your social hacking skills to get to the botters, point out observer mode matches, if somebody has battlefield awareness he should not have.

Even though all forums ban the posting of bot links and delete them, does not mean ArenaNet would not appreciate knowing about them. Just send a PM.

ANET already has it, probably longer than most of us know. It is so bad that there is a bot for damn near everything. Hell they even have bots to do the SOS quest.

How do you provide proof when the "bot" operator can jump in at ANY time and take control. These bots can be used at will. They are not comparable to an AFK type bot and are much harder to lock down. It comes down to your word against the botters. And if you are wrong you can be banned for false reporting.

To rewrite the Guild Wars code to stop this plague is probably not in the cards, not worth it in the games life cycle, maybe another 1 and a half years left? Would be nice to stop but don't hold your breath.

Haha not taking that bet Kat!!! Bet there is a bot to take that bet though!

Last edited by Tullzinski; Feb 02, 2010 at 03:47 PM // 15:47..
Tullzinski is offline  
Old Feb 02, 2010, 04:30 PM // 16:30   #343
Academy Page
 
Firefly21's Avatar
 
Join Date: Oct 2005
Location: Florida
Guild: [ball] Guild
Profession: W/Mo
Default

I must have found 20 bots in Snowball Arena... And reported them all...

See look at this one attacking me, as he only hits the wall for 2 mins+

Last edited by Firefly21; Feb 02, 2010 at 04:40 PM // 16:40..
Firefly21 is offline  
Old Feb 02, 2010, 04:57 PM // 16:57   #344
Wilds Pathfinder
 
Warvic's Avatar
 
Join Date: May 2009
Location: The Netherlands
Profession: A/W
Default

LOL I decided to check how easy it is to get bots in this game. I used my brothers inactive account. I found a website with Snowball arena, snowball dominance, raptor farm bots and many MANY more. You only had to register to DL that stuff. I decided to search the botname on google, and found an an different download. Guess what? It worked lol. It was only to test it. But here is proof how easy it is to get an bot.

Last edited by Warvic; Feb 02, 2010 at 07:04 PM // 19:04..
Warvic is offline  
Old Feb 02, 2010, 06:22 PM // 18:22   #345
Forge Runner
 
Reverend Dr's Avatar
 
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
Default

Quote:
Originally Posted by Killed u man View Post
cancel bot
Target for spells are not given to the clients, such the bot can determine that a spell was being cast, but not where. While a player turns to face a target, facing is also done server side; the client receives only the current direction of a player, player rotation is the client adjusting for multiple direction changes over time. While for several points it should be able to determine velocity of rotation and figure out landing position, this wouldn't be possible to determine and get a response in the time it takes for an interrupt to go off, nor would it always yield only only player as the target of the skill.

You could create a bot that cancels certain skills you are using should *any* interrupt be used, however this will be extremely ping dependent. With 9 fastcast and very unreliable servers, this bot would not be able to reliably perform its function in this way.

However it should be possible to program a bot to read an interrupt bot's timing. After adjusting it for the interrupt bot you are facing, have a command to make this bot automatically cancel cast during the brief window that the interrupt bot uses the interrupt (which should be known if the cancel bot was adjusted correctly). What you'd end up with is a bot that has no advantage against human players (reliable cancel casting at the same exact time is not any more advantageous as regular cancel casting), but will always make the interrupt bot waste an interrupt.

Well that is until interrupt bot code gets updated to throw in a random amount of delay on the interrupt, which I'm honestly surprised they hadn't done already just to avoid looking like a bot.
Reverend Dr is offline  
Old Feb 02, 2010, 06:44 PM // 18:44   #346
Jungle Guide
 
Tullzinski's Avatar
 
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
Default

Quote:
Originally Posted by Reverend Dr View Post
.

LOL Guild Wars will soon be reduced to nothing but bots playing bots. Actual Humans will be few and far between. F%$@ it automate the whole damn game, and we can just log in from time to time to see what epeen item we got. Too bad noone will have anyone to show it too since all the humans will be gone.
Tullzinski is offline  
Old Feb 02, 2010, 09:21 PM // 21:21   #347
Ascalonian Squire
 
Join Date: Oct 2006
Location: Denmark
Profession: R/
Default

Quote:
Originally Posted by Reverend Dr View Post
Target for spells are not given to the clients, such the bot can determine that a spell was being cast, but not where. While a player turns to face a target, facing is also done server side; the client receives only the current direction of a player, player rotation is the client adjusting for multiple direction changes over time. While for several points it should be able to determine velocity of rotation and figure out landing position, this wouldn't be possible to determine and get a response in the time it takes for an interrupt to go off, nor would it always yield only only player as the target of the skill.

You could create a bot that cancels certain skills you are using should *any* interrupt be used, however this will be extremely ping dependent. With 9 fastcast and very unreliable servers, this bot would not be able to reliably perform its function in this way.

However it should be possible to program a bot to read an interrupt bot's timing. After adjusting it for the interrupt bot you are facing, have a command to make this bot automatically cancel cast during the brief window that the interrupt bot uses the interrupt (which should be known if the cancel bot was adjusted correctly). What you'd end up with is a bot that has no advantage against human players (reliable cancel casting at the same exact time is not any more advantageous as regular cancel casting), but will always make the interrupt bot waste an interrupt.

Well that is until interrupt bot code gets updated to throw in a random amount of delay on the interrupt, which I'm honestly surprised they hadn't done already just to avoid looking like a bot.
Please don't make such claims concerning target information sent to the client when you have absolutely no idea of how it works.

Any action done by someone towards another player/monster is sent from the server including target information, which means the client knows at the start of each attack/skill cast who the target is. This is simply how it works.
sunec is offline  
Old Feb 02, 2010, 10:19 PM // 22:19   #348
Frost Gate Guardian
 
Join Date: Jun 2008
Guild: MoO, Glad, Boo
Profession: Mo/W
Default

You can easily test it by observing ur health while you're running around with 'self regeneration'. Your regeneration will instantly stop when an enemy/ally starts a skill with you as target.
Yuris Sayuri is offline  
Old Feb 03, 2010, 12:00 AM // 00:00   #349
Jungle Guide
 
Gigashadow's Avatar
 
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
Default

Rather than getting into an arms race against the bots, by trying to prevent them (good luck with that), they could just go for the ban approach.

Even now they could be silently collecting the list of all unexpected DLLs that have loaded into the Guild Wars process, and logging the DLL name and user name. A month from now, when they have identified which DLLs are bot DLLs, they could simply mass ban everyone who had bot12345.dll etc. loaded in the address space over the past month. Sure, it doesn't permanently solve the problem, but it gets rid of some of the botters, and puts the fear of future banwaves into anyone considering trying it in future.
Gigashadow is offline  
Old Feb 03, 2010, 12:24 AM // 00:24   #350
Lion's Arch Merchant
 
OoO Rift OoO's Avatar
 
Join Date: Jan 2009
Location: 127.0.0.1
Profession: Rt/
Default

Im 100% sure the bot .dll's are named "graphics.dll" not "bot1234.dll"

Having to scan the dlls is something anet wil have to do, but probably wont...
OoO Rift OoO is offline  
Old Feb 03, 2010, 08:17 AM // 08:17   #351
Academy Page
 
Join Date: May 2008
Guild: Servite Nostrum Animus
Profession: E/
Default

Unfortunately, packets are packets - either script generated or from a keyboard.
It's pathetic that the top GvGers who always lectured us about honor were worse than pvers.
The Ghetto Prophet is offline  
Old Feb 03, 2010, 09:52 AM // 09:52   #352
Frost Gate Guardian
 
Join Date: Apr 2009
Profession: D/
Default

If MS(Microsoft) owned this game. They would be dropping on the bot problem like a ton of f***ing bricks. Why isn't Anet?

Think about it, they own Xbox, which has a lot of very good fps games. They (hopefully) are extremely vigilant when it comes to botting/hacking etc because it is CHEATING ON A COMPETITIVE MULTI-PLAYER FORMAT.
Ferminator is offline  
Old Feb 03, 2010, 11:24 AM // 11:24   #353
Wilds Pathfinder
 
pigdestroyer's Avatar
 
Join Date: Jan 2006
Guild: Los Chavos Del [ocho]
Profession: W/
Default

I've ran into it more and more often in HA, so we decided to run one, we completely wiped a good team in matter of a couple of mins.
pigdestroyer is offline  
Old Feb 03, 2010, 01:23 PM // 13:23   #354
Jungle Guide
 
Tullzinski's Avatar
 
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
Default

Quote:
Originally Posted by Ferminator View Post
If MS(Microsoft) owned this game. They would be dropping on the bot problem like a ton of f***ing bricks. Why isn't Anet?

ROFL Microsoft PROMOTES it:

Developer support is available in the form of the Microsoft Windows SDK, providing documentation and tools necessary to build software based upon the Windows API and associated Windows technologies.
Tullzinski is offline  
Old Feb 03, 2010, 01:29 PM // 13:29   #355
EXCESSIVE FLUTTERCUSSING
 
Kattar's Avatar
 
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
Default

Quote:
Please don't make such claims concerning target information sent to the client when you have absolutely no idea of how it works.
I'd trust Reverend Dr over you. Proof is required of any such claims. Although that's a little off topic.
Quote:
Im 100% sure the bot .dll's are named "graphics.dll" not "bot1234.dll"
Mainly because the GW client used to load that file. Part of the botting process was using that file to insert bot code into the client. Reports indicate the client no longer uses that file, but the injection method, although slightly altered, is still the same.
__________________
All seems lost now, but still we must fight on.
Kattar is offline  
Old Feb 03, 2010, 02:40 PM // 14:40   #356
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

I saw a page on an infamous forum today of a bot that was made for the purpose of beating other guilds assumed by them to be abusing other bots. And they also made a nice, boldface plea to the mods to not delete their thread, even though they admitted that botting is wrong.

I'm glad to see that some people are trying to stoop so low as to think they should be fighting fire with fire when they still realize flat out that they're ending up doing more harm than good. And the moderators of that infamous forum seem to be letting them get away with that too.
Shayne Hawke is offline  
Old Feb 03, 2010, 03:01 PM // 15:01   #357
Forge Runner
 
Join Date: Feb 2006
Default

^

What is most fairest:

3 guilds farming every other guild using bots, pretty much winning exclusivly.
every guild using bots, bringing the playing field back on an equal level, albeit with bots.

That being said, I just asked my "man on the inside", and he said it is indeed possible to see if a spell is targetting you through code.

Not having asked more details, this is rather obvious, because as stated before, your health regen stops. This means that somewhere in the larger transfer of packets, there is one that states: "You're now being targetting by xx spell, stop regen"

Heck, it probably gives you the straightforwards information: "XX is casting XX spell on you"

But this is off-topic. My main point still is valid and stands.

Tough now with the pickup bot being wildly available, I find it funny how these botting guilds (and it's more than those I mentioned) still manage to out pick up certain members of my team botting. (I play fully legit, as I am not even capable of botting on this pc if I wanted to. -There's something wrong with my processor, it just freezes the second I inject into GW-)
Killed u man is offline  
Old Feb 03, 2010, 03:15 PM // 15:15   #358
EXCESSIVE FLUTTERCUSSING
 
Kattar's Avatar
 
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
Default

Quote:
Originally Posted by Shayne Hawke View Post
I saw a page on an infamous forum today of a bot that was made for the purpose of beating other guilds assumed by them to be abusing other bots. And they also made a nice, boldface plea to the mods to not delete their thread, even though they admitted that botting is wrong.

I'm glad to see that some people are trying to stoop so low as to think they should be fighting fire with fire when they still realize flat out that they're ending up doing more harm than good. And the moderators of that infamous forum seem to be letting them get away with that too.
They're not affiliated with ANet nor are they recognized as a fansite. They don't have any reason not to allow such information to exist. Simply possessing such information is not wrong, on an individual level. We don't allow it here because we don't want to give people the tools to violate the EULA; we don't want Guru to be a platform for furthering naughty bad things. That other forum doesn't. Why should they?
Quote:
Tough now with the pickup bot being wildly available
It's more widely available now? Seems like it's in all the places it has been before. Nefarious people have always known how to do nefarious things or they've known who to talk to find such things.
__________________
All seems lost now, but still we must fight on.
Kattar is offline  
Old Feb 03, 2010, 03:20 PM // 15:20   #359
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

Quote:
Originally Posted by Killed u man View Post
Tough now with the pickup bot being wildly available, I find it funny how these botting guilds (and it's more than those I mentioned) still manage to out pick up certain members of my team botting. (I play fully legit, as I am not even capable of botting on this pc if I wanted to. -There's something wrong with my processor, it just freezes the second I inject into GW-)
Then it wouldn't be the bot, if that's a constant factor between both players.
Shayne Hawke is offline  
Old Feb 03, 2010, 03:34 PM // 15:34   #360
Jungle Guide
 
Tullzinski's Avatar
 
Join Date: Mar 2006
Location: Trying to stay out of Ryuk's Death Note
Profession: N/R
Default

Quote:
Originally Posted by Killed u man View Post
^

I find it funny how these botting guilds (and it's more than those I mentioned) still manage to out pick up certain members of my team botting.

I guess it depends on how it is setup.

Too bad the "all rights reserved" section is cutting off the full glory of Jora's picture.

Last edited by Tullzinski; Feb 03, 2010 at 03:45 PM // 15:45..
Tullzinski is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:14 AM // 09:14.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("